I am a 3D Artist with experience in a diverse range of sketching, design, illustration, low-poly and high/middle-poly 3D modeling (with UV unfolding), sculping, traditional hand painting textures combine with PBR texturing, realtime lighting and rendering. I work with start-ups and entrepreneurs from all over the glode. I have a skills in software such as ZBrush, Maya, 3D-Coat, Substance Designer and Painter, Photoshop (and Adobe Suite), and Unreal Engine. I have a natural eye for design and skills to carry your vision from concept to finished production ready artwork: any complete 3D models (from high-poly to low-poly) with UV mapping, texturing and shading for realtime engines.
3 - 5 years